Raspberry-Pi setup – part 1 : OS installation

In this post we’ll cover the software setup part. The raspberry pi is an empty computer, empty of peripherals and os. the first step is to install the os. Target Model raspberry pi 3 Needed sd card at least 8gb hdmi cable monitor charger usb mouse usb keyboard only power and hdmi cable + monitor… Continue Reading Raspberry-Pi setup – part 1 : OS installation

generating unintelligent random maps on mouse press

this code generates random maps on mouse press. it is really just a simple 2d array value filling. a modification of this article. demo explanations  

  here we generated a random map by looping and assigning a random value. randint returns a value betwen 1 and 0. the advantage of a function is… Continue Reading generating unintelligent random maps on mouse press

game map rendering

game map rendering

game map rendering or simply map rendering is a nice technique that is used to generate worlds. explanations follow suit : demo explanations  

  first we initialise our world as a 2d array, we distinguished patterns by using 0 and 1  

  next we initialised the width of a tile. the… Continue Reading game map rendering

polygon drawer implementation (processing.py)

polygon drawer implementation (processing.py)

if ever you wanted to implement a polygon drawer, here it is : explanations  

  first we added some coordinates as 2d arrays  

  then for each coordinate we drew a line from it to the next, the try pass is a bad and lazy practise to prevent out of index… Continue Reading polygon drawer implementation (processing.py)